Dear Chieftains,
To provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 15, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
- Fixed the issue where activation code rewards were not being properly distributed in server mode[/*]
- Fixed the issue where the E key interaction might occasionally fail in single-player mode under certain circumstances[/*]
- Optimized the recovery effect of the Torch of Eternity's second stage[/*]
- Fixed the issue where the 1m triangular deck foundation could not properly align with certain positions on the 3m deck[/*]
- Fixed the issue where some Steam achievements could not be completed[/*]
- Fixed the issue where the ship Docking Gearsound effect might not stop in some cases[/*]
- Fixed the issue with abnormal tribe messages related to ship damage[/*]
- Fixed the issue where players could enter others' buildings by respawning at a tribe member[/*]
- Fixed the issue where "Get poised before strike" was ineffective when using a whip and shield together[/*]
- Fixed the issue where the Great Sword mastery ""Butcher"" could interrupt boss skills.[/*]
- Fixed the issue where the Great Sword specialization "Thrust Strike" could not launch teammates[/*]
- Fixed the error in engine power supply and consumption calculation[/*]
- Attempted to fix the incompatible mod warning pop-up, automatically disabling such mods; mods can be forcibly re-enabled in the mod list after mod's updating[/*]
- Fixed the issue where sandstorms might affect offline characters; offline characters will no longer be impacted[/*]
- Fixed the issue where applying Ignite could not be immunized by the dodge state[/*]
- Fixed the issue where applying Burn could not be immunized by the dodge state[/*]
- Fixed the issue where negative effects from certain humanoid bosses could not be immunized by the dodge state[/*]
- Fixed the issue where Anubis Hound summons could be executed by Doomsday Judgment.[/*]
- Reduced the combat intensity of early-game tribe leaders and Sand Bandit Leaders[/*]
- Reduced the attack action speed of the Anubis Hound's arc attack and lowered the number of its attack segments for some skills[/*]
- Optimized the combat AI of humanoid NPCs[/*]
- Significantly reduced the damage of Ignite to deployed tribesmen[/*]
- Reduced the damage of the Sobek Crocodile's Lightning Burst skill to deployed tribesmen[/*]
- Reduced the combat intensity of Sand Bandit enemies at the spawn point in single-player mode[/*]
- Added a glowing visual effect to the equipment chests at the Shifting Sands's single-player spawn point and the Golden Legend underwater chests[/*]
- Added a no-fly zone for ships in the Mysterious Portal area of the Shifting Sand map exploration point.[/*]
- Groundspike, Peg Board, and Roadblock are no longer allowed to be placed on ships[/*]
- Groundspike, Peg Board, and Roadblock already placed on ships will no longer deal damage[/*]
- Added new official blueprint ships to the ship blueprint list[/*]
- Added a ship blueprint interface link to the Infinite Construction interface[/*]