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Packmates Demo - New Main Menu and Map Objective!
October 8, 2025by Aureliq
Today we have another update. This update includes a new main menu upgrade, a new map objective, some other UI visual improvements, and some fixes for reported issues.
Main Menu
- New and improved 2.5D main menu that showcases your party around the campfire, prepared and ready to go[/*]
- Added the ability to show / hide Lobby IDs (Mainly for streamers who do not want their Lobby IDs out in the wild)[/*]
Barrier Pylon Map Objective
- Starting From Act 2 there is the possibility of a Barrier Pylon spawning as a map objective.[/*]
- Spawning enemies will gain half of their health as extra Barrier for each Barrier Pylon on the map.[/*]
- Once a Barrier Pylon is destroyed all enemies that were granted a barrier by it will lose that barrier.[/*]
- Barrier Pylons drop 40 gold when destroyed[/*]
Item Changes
- The Hand Mirror item now grants +100% Quantity instead of +1 Quantity and damage reduction has been increased to 20% to compensate[/*]
- The Reflect attribute has been replaced with Thorns; Thorns deals magic damage as a percentage of total defense instead of being a flat amount which allows it to scale better later on.[/*]
Other Changes
- Added the ability to see Hero Health, Health Regen, and Defenses when holding the bound key (Tab by default)[/*]
- Added Hero Health and Barrier values to the Health Bar[/*]
- Random Map Objectives have had their markers and colors changed so they match the Map Progress bar[/*]
- Updated Coin sprite[/*]
- Updated Reroll sprite (Changed to dice rather than cards)[/*]
- Improved the appearance of the status effect gained and lost messages[/*]
Fixes
- Fixed a bug that could cause lobby invites to no longer work after clicking the Join lobby button[/*]
- Fixed an invisible hole that players were able to fall into on Cavern map in Act 2[/*]