NARAKA: BLADEPOINT Update – March 12th, 2026
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from March 11th, 2026 23:00 (UTC) to March 12th, 2026 04:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance. The details for this update are as follows: Brand New Content I. Showdown Season 5.0: Paramount1. New Hero: Shayol WeiShayol Wei has joined Showdown with skills and Ultimate that differ from the Survival modes.With the Black Tortoise's weapon and shield, justice is upheld. 2. New Boss and New ChapterConquer greed, anger, and delusion—purge the century-old inner demons of the Herald's Elder, The Charioteer! 3. Brand New Souljades and Potentials\: When Counterstrike/Defuse Combos or Aegis-break Martial Skills land, Threefold Marks get an attribute boost.\: When you gain a set of Threefold Marks (Triple Heaven, Triple Earth, Triple Mortal, or Heaven-Earth-Mortal), using a crouching horizontal strike consumes all Marks to grant the corresponding effect.\: After consuming Threefold Marks twice, the next time you gain Marks, you receive two.\: While you have any Threefold Mark, your Melee Resist increases.\: While you have two or more Threefold Marks of the same type, your Attack and Elemental damage increase. 4. Nirriti's Ruins and Yama's Abyss ResetSeason Challenge progress and rewards of Nirriti's Ruins and Yama's Abyss have been reset.Take on Yama's Abyss and Nirriti's Ruins this season for Serene Treasure Choice Gift, Showdown Seal, limited-edition avatars, and much more! 5. Season Journey QuestsSeason Journey Quests have been updated. After completing the beginner's Journey Quests, participate in Showdown to automatically unlock the Journey Quest of the current season.Within the limited event period after the season begins, complete any Showdown stage daily to claim daily rewards. Complete 7 days of quests to receive generous Journey rewards: powerful Souljade sets and precious Showdown resources. 6. Season SettlementsRimeflame Season will end on March 12, 2026 at 00:00 (UTC)(1) Season Rewards:
| Rank Requirement | Rewards |
| Avatar \[Rimeflame·Showdown Bronze] | |
| Avatar \[Rimeflame·Showdown Silver] | |
| Avatar \[Rimeflame·Showdown Gold] | |
| Avatar \[Rimeflame·Showdown Platinum] | |
| Avatar \[Rimeflame·Showdown Solar], \*2, \*5 | |
| Avatar \[Rimeflame·Showdown Empyrean], \*3, \*10, Hero Badge \[Rimeflame·Showdown Empyrean] | |
| Avatar \[Rimeflame·Showdown Astral], \*5, \*15, Hero Badge \[Rimeflame·Showdown Astral] | |
| Avatar \[Rimeflame·Showdown Paragon], \*10, \*20, Hero Badge \[Rimeflame·Showdown Paragon] |
2. Players can claim rewards at key milestones while unlocking an area, with bonus rewards granted upon full completion.
3. Unlocking certain areas grants you Firemark Pens.
During the event, go to Fairyland Penglai to interact with the snow-clearing Bebu. Using Firemark Pens to send messages to all players or targeted friends. The first message you send grants you Serene Treasure Choice Gift*1.(1) There are public messages for all players to see and targeted messages that are sent either to yourself or to your friends.(2) Secret targeted messages to friends will be sent anonymously. And, all targeted messages will be saved permanently after the event. Players can view those messages when this event is available again next year.
(3) Public messages are promoted based on their posting time and number of likes.(4) There are some messages posted by the devs from 24 Entertainment for all players in the public message section.4. Firemark Pens and Skybreak Coins will expire at 00:00 (UTC) on April 1, 2026. Please use them before the expiration time. 3. Jade & WineEvent Duration: Mar. 11th, 2026 20:00 (UTC) - Mar. 31st, 2026 20:00 (UTC)Claim rewards until Apr. 4th, 2026 20:00 (UTC)Event Rules:1. During the event, Extreme Relics obtained in any mode have an increased chance to be collaboration Relics with Shanghai Museum: \ and \.2. Gain Jade Seals by completing quests during the event. Jade Seals can be redeemed for great event rewards.3. Skybreak Coins can be redeemed before April 1st, 2026 at 00:00 (UTC). Other items can be redeemed before April 4th, 2026 at 20:00 (UTC). Please redeem the rewards in time. 4. 3rd PlayStation® Tournaments #3With swords in hand, free and bold while exploring the world, unrestricted and unhampered. 3rd PlayStation® Tournaments #3 are available for a limited time!Event Duration: Mar. 12, 2026 20:00 (UTC) - Mar. 31, 2026 20:00 (UTC)Event Rules:Complete weekly quests during the event to claim Cloud Medal - MAR. You can claim more Medals in the mail after advancing, and the quantity awarded for each rank is as follows:1st place: 300 Medals2nd place: 200 Medals3rd-4th place: 100 Medals5th-8th place: 50 MedalsMedals can be used for redeeming rewards and participating in rankings.Time
| Server | Monday - Friday (UTC) | Saturday - Sunday (UTC) |
| NA | 03:00 | 23:0003:00 |
| AS | 11:00 | 07:0011:00 |
| SEA | 11:00 | 07:0011:00 |
| EU | 19:00 | 15:0019:00 |
Start Sky-high Racing on Fairyland Penglai to participate in the event.Event Duration: Mar. 12th, 2026 0:00 (UTC) - Mar. 31st, 2026 23:59 (UTC) III. The Evolution Adjustments1. New TechniquesLegendary Technique \[Phantom Step·Razor Shift]: Successful dodges increase Attack by 33% and cause 33% of damage dealt by attacks to be restored as Health/Armor.Legendary Technique \[Supreme Offense·Hidden Edge]: Melee weapons' uncharged Focus Strikes that hit will grant Stealth for 4 sec.Epic Technique \[Rage Arts·Boundless Embrace]: Ultimate-related damage gains 55% Life Steal.Epic Technique \[Supreme Offense·Lethal Descent]: Lethal Descent deals an AOE blast strike. The higher the drop, the greater the knockback and damage.Epic Technique \[Supreme Offense·Asura]: Max Health reduced by 50%, but 30% of damage dealt by attacks is restored as Health/Armor.2. Technique AdjustmentsAll items and Souljades obtained through Techniques will no longer drop on death, but can still be freely discarded and picked up\[Phantom Step·Cinder Shadow]: A successful Dodge now leaves an afterimage at your original position that explodes. New effect: "Dodge derivative strikes (Bolt Rod, Cinder Shadow) restore Stamina on hit"\[Legacy·Full Upgrade]: Upgraded to Epic quality. Upgradable Souljades are fully upgraded immediately. New effect: "Randomly obtain one universal Upgradable Souljade"\[Legacy·Refunded]: 60% chance Consumable Souljades are not consumed on use. New effect: "Randomly obtain one Consumable Souljade"\: Downgraded to Epic quality. Combat Item cooldown reduction reduced from 70% to 60%.\[Supreme Counter·Sealed Veins]: Downgraded to Epic quality. Damage reduced from 9.35 to 7.78\[Aerial Ascent: Aegis]: Flight is no longer ended early by taking damage. Adjusted to no longer reduce Ultimate duration\[Chain Scythe: Soulflame]: During Ultimate, you can survive one instance of fatal damage and automatically enter Flame Ward state, restoring Health. Health Recovery adjusted from 100 to 300\[Enchant: Crippling Snare]: Absorbing a soul now grants a gradual recovery effect. Each target hit grants 200 Recovery, up to a maximum of 600\[Mech Mayhem: Charge]: Weapon Repair Kits can now be consumed to charge the Cannon, but the Cannon no longer auto-charges. Adjusted to no longer reduce Ultimate duration\[Titan's Call: Mighty Leap]: New effect: Increases Ultimate stomp damage. Damage Multiplier against non-Transform/Transform enemies increased from 1.5/2.5 to 2.5/3.5\[Metal Fusion: Expel]: New effect: When throwing an enveloped target, hitting other enemies stuns both parties for 1.5 sec\[Demonic Aid: Silence]: Silence duration applied when Spirit Furen's strikes hit enemies increased from 2 sec to 3 sec\[Untouched Leaf: Rest]: Increased Divine Intent Recovery on successful Resolve\[Feral Frenzy: Ferocious Pounce]: Charged Pounce can now be performed consecutively but consumes Rage. Rage consumption for consecutive charged Pounce reduced from 4.8% to 2.4%\[Qilin Slash: Shadow]: Non-charged slashes that hit enemies can now also trigger the echo form's follow-up slash. Echo form follow-up slash damage increased from 0.1 to 0.5\[Demon Blade: Hell Slash]: Finisher move \ can now be performed multiple times and is no longer limited to 2 uses3. Extended Rebirth quest duration.4. Expanded initial Souljade Bag capacity to 6 slots and initial Item Bag capacity to 12 slots.5. Increased Jade Disks in the settlement rewards and will be included in the weekly Jade Disks obtained from matches.6. Interactive experience optimization: The Evolution grade entry is now accessible from the Play button in the lobby7. Added a new exclusive quest for the Easy Battle event. Play The Evolution once every week to get Jade Disks. Hero AdjustmentsI. Zenda WuAdjusted the derivative skill \ of Ultimates \ and \[Spiritbound Bow·Duskfall]:1. Added Dodge frame detection during the leap before landing.2. While in Drawn-Bow stance, Vertical Strike moves that hit marked enemies now grant 1.0 attack/recovery rate.//Dev Note: The leap phase of \ does not pose a strong threat, and Drawn-Bow move rewards are closely tied to the leap. If the leap is interrupted, subsequent moves cannot be performed. We've added Dodge frames to reduce the frustration of being interrupted during \. The windows before the leap and after landing still remain vulnerable to higher-priority skills to preserve counterplay for both sides.Adjusted Ultimate \:1. Reduced startup frames of the finisher move. II. Lyam LiuOptimized skill \:1. After hitting an enemy, a derivative slash move can now be performed.2. Hitting enemies in Golden Focus now breaks their Golden Focus move.3. Slightly extended the pull distance after a successful hit.Optimized skill \:1. Sword Zone duration in Duos and Trios adjusted from 3.5 sec to 5 sec.2. While Sword Zone is active, the 2nd-stage Ultimate move can now be used to recall the Sword Zone, pulling enemies inside the zone and nearby enemies toward you and launching them airborne.3. Optimized the imprisonment trigger mechanism during active Sword Zone. Weapon AdjustmentsI. Universal Melee Weapon Adjustments1. Fixed a bug where characters could not perform a roll recovery after being launched by certain moves.2. Delayed the timing at which weapon switching becomes available during roll recovery from knockdown. Out-of-Game AdjustmentsI. Free Training Mode Adjustments1. Optimized the defeatable enemy function in The Herald's Trial, Showdown, and Rift Traversal training grounds. You can now freely choose whether the defeatable enemy is a monster or a bot, or disable defeatable enemies entirely. II. Free Roam for Collections1. Free Roam is now available for Weapon Collections and Hero Collections (including Match Screen, Outfits, Face, Hairstyle, and Weapon Match). Adjust camera position, angle, and roll freely2. Free Roam is temporarily unavailable during certain special scenes and Gestures III. Fairyland Penglai1. You can now directly invite other players to your Fairyland Penglai by tapping their avatar2. If the lobby screen remains open for an extended period after entering Fairyland Penglai, an AFK detection will trigger and automatically remove you from Fairyland Penglai IV. Season QuestsSeason Quest Stage 5 unlocked V. In the Justice Chamber Celebration, Choice Gifts from the Martial Trial Treasure Choice Gift have been changed to: Echelon Treasure*1, Fortune Treasure*1, Dawn Treasure*1, Untamed Treasure*1, Reckoning Treasure*1, Mythic Treasure*1, Pioneer Treasure*1, Tenacity Treasure*1, Aeon Treasure*1, Spring Lantern·Fu*1, Spring Lantern·Ji*1. VI. Baize's Blessing UpdateReplaced the Rimeflame Legendary Souljade Random Gift*4 in the login reward of Baize's Semi-monthly Gift with Paramount Legendary Souljade Random Gift*4 Rift Traversal AdjustmentsI. In-Game Adjustments1. \ and \ can no longer be placed in the Century Chest2. Assassinating NPC Moqi Xie now drops 3 \, and each player can only pick up 1.3. In River Runs Red Perilous and Doomed Path, Rift Gate \ repositioned to \4. In River Runs Red Perilous and Doomed Path, Rift Gate \[Xinkai Gate·Inner] opening time adjusted from 20 minutes to 18 minutes into the match. Duration after opening remains unchanged5. Stele of Elders Adjustments1) Players who have not participated in deciphering cannot interact with the Steles of Elders.2) Players who participated in deciphering can interact with three Steles of Elders, once per Stele. Different rewards can be earned depending on how many Steles a player has deciphered. II. Items Adjustments1. \[Scale Armor·Silk] Extreme \: Ranged Weapon Damage Reduction increased from 10% to 25%2. \[Rattan Armor·Swallow] Extreme \: Increased Disengage accumulation rate and grants an additional 250 Health Recovery after using Disengage. Excess Recovery is converted to Armor3. \ can no longer be used in the Outerworld III. Shanghai Museum Crossover Collectibles1. Progress bar in the lower right corner of the lobby: Collection·Shanghai Museum. When the progress bar is full, you're guaranteed a crossover collectible.2. After finding a crossover collectible, progress will be reset and the remaining attempts will decrease by one. IV. Icon AdjustmentsThe icon for amulets has been optimized, making it easier to distinguish them while in your storeroom. V. Redeem Token
1. A place to redeem tokens has been added to Camp - Augustine. Redeem Melee Weapon Seals, Ranged Weapon Seals, and Armor Seals for Armor and Weapons of Legendary/Extreme/Celestia quality. Showdown AdjustmentsI. Combat Adjustments1. Yueshan Hero Level 21 effect adjusted to: Scorching Dash: Showdown grants an additional 20% Rage accumulation rate; Rampage: Showdown grants an additional 15% Attack for 6 sec, stacking up to 4 times.2. Zai Hero Level 21 effect adjusted to: Burn Damage Increased by 10%, and changes "HydroFlare damage increased" into "Burn damage increased".3. Zai's \[Chain Scythe: Showdown] new effect: A successful \[Defuse·Combo] now enhances the next \[Chain Link: Suppress] charging speed.4. Justina Gu's \[Shadowswipe: Showdown] Damage Multiplier reduced to 9. Increased Elemental Accumulation Multiplier to keep total Elemental Accumulation values unchanged.5. Increased the Damage Multiplier of Aegis-break Martial Skills and Defuse Martial Skills by 100%. Reduced Aegis-break Multiplier by 50%. Enhanced Martial Skill Multipliers during \[Flash: Showdown], \[Arctic Wraith: Showdown], and \[Feral Frenzy: Showdown] remain unchanged. II. New "Apply Set" Function for Stage BuildAdded an "Apply Set" button to \ > \ > \. Tap to apply the Souljade and Potential set from the selected player's clear record Feature AdjustmentsI. Client1. Optimized player movement smoothness during network fluctuations. Other players' movement will now appear more fluid.II. In-Game1. Further optimized an issue where certain moves caused incorrect hit reactions during poor network conditions. Store UpdatesI. Lucky WheelEvent Duration: Mar. 12th, 2026 Update - Apr. 28th, 2026 23:00 (UTC) Event Rules:1. During the event, you can select desired rewards from each tier to create your own unique exclusive prize pool, consisting of 10 rewards.New Rewards: Kurumi Extreme Outfit \[LUOTIANYI·Lightshadow], Kylin Zhang Legendary Outfit \[Time Raiders·Snowcloud Robe], Heng Sword Legendary Skin \.2. Use the corresponding number of \ to draw. Prizes drawn are removed from the current round's pool, and will not be obtained again. Drawing 10 times will take all prizes from your selected pool.3. When you draw an Extreme reward, you can claim the round reward: Legendary Avatar Frame \. This reward can only be claimed once during the event. II. New Packs1. Added Lannie exclusive Pack \, which contains the exclusive Legendary Outfit \[Competitive Spirit·Golden Goalkeeper] and the Legendary Hairstyle \. Standard price: 2,600 Gold; Now: 1,800 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!2. Added Matari exclusive Pack \, which contains Matari exclusive Legendary Ultimate Accessory \, and Legendary Skill Accessory \ Standard price: 4,800 Gold; Now: 1,000 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger! III. Discounts1. Newly added Kurumi Legendary Emote Gesture \[LUOTIANYI·Starlight Rhythm]. Standard price: 900 Gold; Now: 360 Gold.2. Newly added Legendary Emote Gesture \[Heart's Yearning] for all heroes. Standard price: 900 Gold; Now: 360 Gold.3. Newly added Kurumi Legendary Pose \. Standard price: 900 Gold. Now: 600 Gold.4. Newly added Kurumi Legendary Background \. Standard price: 600 Gold; Now: 300 Gold.5. Newly added Kurumi Legendary Base \. Standard price: 1,200 Gold; Now: 600 Gold. IV. New Items in the Lunar Pavilion1. Newly added Matari Legendary Outfit \ with a price of 360 Jade Disks.2. Newly added Matari Legendary Hairstyle \ with a price of 160 Jade Disks.3. Newly added Matari Legendary Base \ with a price of 240 Jade Disks.4. Newly added Matari Legendary Background \ with a price of 120 Jade Disks.5. Newly added Matari Epic Bubble \[Matari·Ready to Dance] with a price of 40 Jade Disks. V. Cosmetics ReturnEvent Duration: Mar. 12th, 2026 Update - Apr. 28th, 2026 23:00 (UTC) 1. Kurumi Exclusive \[Starry Sky Pack (Kurumi)]. Standard price: 3,300 Gold; Now: 600 Gold.2. Kurumi Legendary Outfit \[LUOTIANYI·Starry Sky]. Standard price: 1,800 Gold; Now: 500 Gold.3. Exalt - LUOTIANYI Crossover Cosmetics return for a limited time. Bug FixesI. Hero-related Bugs1. Fixed an issue where visual effects displayed abnormally when certain Matari skills and Ultimate moves hit.2. Fixed an abnormal collision issue with Zenda Wu's skill \[Winged Assault: Summon] in confined areas.3. Fixed an issue where some moves of Zenda Wu's Ultimate derivative skill \ had abnormal Focus loss and abnormal consumption when interrupted.4. Fixed an issue where some Thunder Lord visual effects displayed abnormally for Inor Wan when the Ultimate effect Accessory \ was equipped.5. Fixed an issue where Yoto Hime's move \ during her Ultimate \ would cast abnormally in certain situations. II. Combat-related Bugs1. Fixed an issue where Zai's \[Chain Scythe: Showdown] Counterstrike did not receive the Counter Damage bonus.2. Fixed an issue where Kylin Zhang's \[Qilin Slash: Showdown] Counterstrike did not receive the Counter Damage bonus.3. Fixed an issue in Rift Traversal mode that allowed some combat items to interrupt ranged weapon attacks' recovery frames.4. Fixed an issue in Rift Traversal mode that moves like \[Fan·Gust]'s Wild Windspout and the Flying Knives' Horizontal Charged Attacks may trigger both the Rubrics \ and \ explosion when hitting target at close range.5. Fixed an issue in Rift Traversal mode that caused a number of moves, such as the Longsword's charged attacks, to not trigger the Rubrics \ or \ when hitting targets at close range. III. OthersFixed an issue where items could get stuck and become unlootable in certain areas of the \ map.