Patch Notes
- Fixed a bug where environmental sounds were not playing in multiple scenes throughout the campaign.[/*]
- Fixed a bug where the Bazaar showed no items when swapping from grid to list view.[/*]
- Fixed a bug where Idol Altars were not showing their implicits in Bazaar listings.[/*]
- Fixed a bug where the subtype filter was not showing in the idol altar Bazaar stall.[/*]
- Fixed a potential crash when browsing the MTX store and changing preview videos rapidly.[/*]
- Omen Windows: Lesser Windows have been renamed to "Omen Window".[/*]
- Fixed a bug where the waypoints would not be visually active after a Timeline Boss.[/*]
- Fixed a bug where the cinematic in Maj'Elka Upper District would replay without sound.[/*]
- Fixed a bug where items dropped by Omen Windows were not giftable. Note: Items with Champion Affixes still have this issue, but those that don't should now be properly giftable.[/*]
- Fixed a bug where the "Don't show this warning again" checkbox for Rune of Corruption and banishing a Nemesis wouldn't be retained after restarting the game.[/*]
- Added a fail safe to the Forge Tutorial quest to avoid players being stuck in a state where the quest is completed and the door does not open.[/*]
- Added a beam to the ring that drops during the Forge Tutorial so it is more noticeable.[/*]
- Fixed a bug with certain corruption results putting placeholder text in the item tooltip.[/*]
- Fixed a bug where item drops with fully randomized item types (i.e. most item drops) for Primalists could not roll item types that had a below default drop rate for Mage. This prevented item types such as 1h axes, 2h axes, 1h maces, 2h maces, and spears from dropping from most enemies.[/*]
- Fixed a bug where item drops with fully randomized item types (i.e. most item drops) for Mage could not roll item types that had a below default drop rate for Mage. This prevented catalysts from dropping from most enemies.[/*]
- Fixed a bug where item drops with fully randomized item types (i.e. most item drops) for Sentinel could not roll item types that had a below default drop rate for Rogue. This prevented item types such as 1h axes, 2h axes, 2h swords, and 2h maces from dropping from most enemies.[/*]
- Fixed a bug where Class Specific Corrupted Item Crates dropped large amounts of non-class specific items, rather than mostly items specific to their respective classes. They now also drop more corrupted unique and set items than they did previously.[/*]
- Fixed a bug where the drops from Corrupted Item Crates depended on the level of the area you opened them in.[/*]
- Fixed an error introduced in 1.4.0.1 that would cause an error spam on transitions.[/*]
- Fixed cases where the MTX preview window changed lighting in some scenes.[/*]
- Fixed a bug where sometimes enemies could freeze the player when they shouldn't be able to.[/*]
Skills
Black Hole
- Fixed a bug where Collapse was gaining significantly more benefit from area increase modifiers than intended.[/*]
- Fixed a bug where Black Hole with Binary System only had a fire tag, and did not have any base cold damage. It now has a fire and cold tag, and retains its base cold damage in addition to its converted base fire damage.[/*]
- Fixed a visual bug where allocating both Binary System and Singularity caused Black Hole to not use the visual effects exclusive to Binary System.[/*]
NOTE: There is a known issue where Collapse's VFX is larger than the damaging area. The VFX will be corrected in an upcoming patch.
Dread Shade
- Fixed a recently introduced bug where Dread Shade would only target the minion nearest to you, instead of the minion nearest to your target location.[/*]
Summon Scorpion
- Added a minion Poison tag to Summon Scorpion[/*]
Runic Invocation
- Added Alt-Text to the Consolidator and Rune Powercore nodes to clarify that a combination of Runes only cares about number and type, and that a change in order is not considered as changing the combination.[/*]
Items
- Fixed a bug where outcomes that applied multiple corruptions would sometimes fail to apply all of their extra corruptions.[/*]
- Fixed bugs with the second Shadow Rend cast from Tabi of Dusk and Dawn. The second Shadow cast from Tabi of Dusk and Dawn now also leaves a Shadow.[/*]
Cosmetics
- Fixed a visual issue with Phase Sphinx pet.[/*]
- Remove invalid cosmetics from the cosmetics flyout panel.[/*]
- Fixed a bug where the Fractured Watcher title was not accessible.[/*]
- Fixed a bug where Gilded Eclipse Umbral Blades projectiles would not be visible when used at close range.[/*]
- Fixed a bug where the season 4 Twitch drop cosmetics weren't labeled as such in the skill effects section of the appearance inventory tab.[/*]
Quality of Life
- Removed the restriction to skip blocked cells in the Idol grid when navigating on gamepad.[/*]
- Fixed a bug where you couldn't manually equip Idol Altar without using virtual cursor or quick equip (you weren't able to move the altar up in the inventory).[/*]
- Fixed a bug where quick unequipping an altar left you with a small focus cursor.[/*]