Another build for you... a few things for fun, a few gameplay changes, and many bug fixes!
-ConcernedApe
Gameplay Additions/Changes
- Added a randomize character button to the character creation screen.
- Robin now sells crafting recipes for "Wood Floor", "Stone Floor", and "Stepping Stone Path".
- Added a secret new way to modify a rare item.
- Increased grass growth rate.
- Increased forage spawn possibilities, and made it much less likely for forage to spawn behind trees.
- Reduced value of honey from 200g to 100g.
- Raised clint's ore prices.
- Inventory menus now indicate which slot is the "active slot".
- Made the meteoritelook snazzier.
Bug Fixes
- Fixed problem with swinging sword while riding horse.
- Fixed strange lighting behavior when holding torches.
- Fixed problem where stone fence was spawning debris.
- Spouse should no longer get stuck on their way to town.
- Wild seeds now produce the proper produce when in the greenhouse.
- Secret gift exchangeshould now work properly.
- All scarecrows now give reports on their crow-scaring activity.
- Bounceris now truly impassable.
- Trees no longer grow
Spoiler
directly in front of warp statues.Spoiler
- Willy's shop no longer counts as water.
- The
meteorshould no longer appear in pond or buildings.- If an object is ever directly underneath you, preventing you from moving, right click to remove it.
- Mariner and Luremaster professions should now work properly
- Tappers are now properly destroyed by bombs.
- Fixed bathing hairstyle inconsistency.
- Fixed various item duplication and stacking issues.
- Poppyseed Muffin now actually looks like a muffin.
- Quest items should no longer disappear when you die.
- You can no longer give quest items to the wrong person.
- The
Skull Cavequest can no longer be completed before receiving the actual journal entry. - Willy's shop no longer counts as water.
Edit: Sorry about the bomb & mailbox crash issue. A fix has already been uploaded.
-ConcernedApe