Last chance to point out any major issues and report them on Discord before the game launches!
Update Notes
I've been fixing issues here and there
Patch Notes:
Version 1.0.01Changes
- Bar group no longer gives a door[/*]
- Changed some spawn lists on a few maps[/*]
- Changed the layout of Hotel 2 to not have that elevated middle part[/*]
- Removed the map feedback button[/*]
Additions
- Upgrades now give either direct rewards or the choice of rewards[/*]
- Added bike racks[/*]
- Added 3 more achievements[/*]
Controller
- You can properly click on blank photos to start a new map[/*]
- Changed vertical movement tutorial for controllers[/*]
- Fixed some keyboard keys poking down from the controller HUD[/*]
- Fixed vertical movement directions on controller[/*]
- Camera radial menu now works in walking mode[/*]
- Fixed the view photos button on controller[/*]
Fixes
- Fixed an issue where shopfronts would duplicate after multiple sessions on the same build[/*]
- Fixed an issue if you reloaded after placing a shop, all shops would copy that last placed shop type[/*]
- Fixed a goal failing when too many vertical farms were placed on Farm Harbor[/*]
- Unclaimed upgrade rewards will be remembered when you exit[/*]
- Fixed some missing railing data on some house types[/*]
- Extended vertical heights of building limits downwards on some maps[/*]
- Fixed frog collisions[/*]
- Fixed a bug where undoing a railing connecting to another railing’s first pole would make it look silly[/*]
- Hopefully fixed some issues with fullscreen and windowed modes[/*]
- Complex wall pieces won’t disappear on building upgrade[/*]
- Complex walls load properly[/*]
- Shop front specific variants are properly saved[/*]
- Buildings are now removable and movable in creative mode again[/*]
- Fixed some spelling mistakes[/*]
- Water tanks can now be placed on the ground[/*]
- Changed “Shophouse” map name to “Inn Between”[/*]
- Finished the wall pumps and added a wall vent item[/*]
- Added an introduction tutorial to Creative Mode[/*]
- Windows are random sized on spawn again as intended[/*]
- Fixed the rain on the train tunnel’s roof[/*]
- Made a lot of CPU optimizations[/*]
Please share any issues you find on the
#BugReports channel on Discord!-Erik